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毒品危害教育遊戲設計之研究-以K他命為例 Research of Educational Game for Drug Prevention-Ketamine.

  • 發布日期:
  • 最後更新日期:109-06-10
  • 資料點閱次數:145

 中文摘要:

 

  目前國內於毒品的防範及宣導普遍沒有很深入且完善的內容講解,而且毒品的相關資訊大多須經由書本資料以及網路查詢。這導致大眾難以了解毒品所來對人體的危害,更甚者因對毒品特性及症狀一知半解,進而忽略毒品的高危險性。為了更能將毒品資訊淺顯易懂地讓大眾,特別為青少年了解,本研究利用遊戲的方式,把毒品的特性資料訊息融入遊戲進而傳達給玩家,並運用遊戲機制讓玩家產生想要接觸動機,並且在過程中讓玩家提升對於毒品的了解、熟悉毒品的外觀、症狀以及種類,以達到防範毒品與宣傳的效果。

 

 English Abstract:

 

     Drug abuse prevention nowadays needs stronger yet wilder eduction from the government, which, in Taiwan, is insufficient. The public usually acquire theses information via books and the internet which might not be authentic and correct. This further causes the public even more difficult to understand how drug can jeopardize human body. Worst of all, the lukewarm knowledge from the public about drug abuse can endanger them even more. In order to deliver a clear, concise information about drug abuse to the public, this research utilizes game to make players, especially teenagers, understand drug abuse by merging drug eduction and game mechanism together. This also generates a strong motive for teenagers to study drug information through a game instead of book or other media. The game mechanism also help players to recognize essential information such as drug appearance, symptoms generated by drugs, and drug categories, achieving the goal of preventing drug abuse.

 

● 文章連結:

http://handle.ncl.edu.tw/11296/ndltd/34309470897545124056

 

● 資料來源:

臺灣博碩士知識加值系統

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